Get a gift of $200 to promote your Windows 10 apps!

Special Bonus June

This week only, to help you boost your Windows 10 apps, AdDuplex offers a special Kick off package ($200) and gives you 100% bonus on it! To take advantage of this bonus, jump straight to AdDuplex client area, purchase your $200 promotion package and we will credit Twice As Much to your AdDuplex account!

Grab your bonus Here

Offer expires on: July 1, 2016

Additionally, this whole week we are giving 100% bonus on all larger AdDuplex campaign packages. In case you want to scale up your campaigns or enjoy 2x lower CPI, don’t miss your chance!

AppStretch Supports Web Apps and Non-Store Apps Now


From the first day AppStretch went live we have been getting your requests to support web apps, and other apps and games that are distributed by other means than one of the app stores. Today I’m happy to announce that you can start collecting feature ideas for your web and other apps, and run crowdfunding campaigns to fund the development of these ideas.

Add your app today. Make sure that your app’s site has relevant contact information (preferably email address). We will use it to verify your ownership of the app. Once that process is complete you’ll be able to start taking your app to the next level with the help of your loyal users.

Additionally, there’s just a little bit more than a week left to verify your app and participate in sweepstakes to win an ultimate developer laptop. So, don’t wait up. Add your app now!

Any ideas on how we can improve AppStretch itself? You can now request AppStretch features on AppStretch. A little meta, I know.

Verify apps on AppStretch with no changes to your store listings


We’ve made it easy to automatically verify your ownership of the app by adding a short string to the description in one of the supported app stores. However, if this was not something you are willing or able to do, you were out of luck.

Not anymore!

Now you can apply your app for manual ownership verification by submitting a request via the same form. Just make sure that the app store listing includes contact your information (email, Twitter, Facebook, or an official website with contact information). We will send instructions to complete verification via one of those channels and you will be one step closer to running your first campaign.

And, by the way, you can still win a MacBook Pro or a Surface Book by verifying your app until the end of June. And there are no more excuses not to. Add your app or game now.

Sponsored slots in AppRaisin Spotlight with a special offer till the end of June!

AppRaisin Spotlight

Developers publishing their app news on AppRaisin now have an easy way to give it even more exposure to the community by promoting news to AppRaisin Spotlight section.

Spotlight is a live section with hand-picked Featured news and now paid Sponsored slots. All the news from Spotlight are rotated in the second slot of Rising and Latest lists with particular labels.

AppRaisin Spotlight

AppRaisin offers to promote your app or game news for :

  • 1 day (for $49.99) – give your app a good boost so it continues to rise organically.
  • 3 days (with a special offer till the end of June $55.00 (45% off) – optimal value – expose your app to the core of the AppRaisin community.
  • 7 days (for $149.99) – make sure that the majority of the AppRaisin users see your app.

Here are few easy steps to get your news in Spotlight:

  1. Post a news about your App or Game on AppRaisin;
  2. Press “Promote” from within the news article;
  3. Choose a period your news will be promoted in Spotlight;
  4. Pay via Windows Store In-App purchases;
  5. Your news will be promoted in Spotlight for a selected period.

Go to AppRaisin and promote your apps and games now!

AppStretch Update: More login options, Request filtering, Markdown support

We have just added a bunch of features and improvements to AppStretch. Here are the most notable…

New ways to login


In addition to Facebook, Twitter and a local login, you can now use Google, Microsoft Account and Steam. This should make it easier for your users coming from these platforms to vote on feature requests and campaigns.

Feature request sorting and filtering


The more active and outspoken app’s community gets, the harder it becomes to track all the feature requests. We’ve added a way to sort feature requests either by date or popularity (votes). Additionally you can filter requests by status – by default you will only see feature requests that are open (neither implemented, nor declined). You can always toggle an option to see declined and/or implemented requests.

We have also renamed the “Under review” status, which confused a couple of users and developers, to “Under consideration”. A new “Implementing” request status was added to signal that the feature is in development.

Markdown support for campaign descriptions


Structure and emphasize important information in your crowdfunding campaigns by formatting the description using markdown.

I hope you like how AppStretch is progressing. More updates are underway. Let us know if there’s something specific you’d like to see in the comments below.

Top Rising Windows Apps of the Week #28

Good news! AppRaisin brings possibility to pick your favorite apps and games with filtering and notifications. For more details about the recent update click here.

And now check out what apps and games attracted most of the attention during the last week:

Day 190

Zombie Tsunami | AppRaisin

Discover: A very good game for time killing

Day 191

Windows Maps | AppRaisin

Update: Windows Maps updated with no changelog

Day 192

Mail and Calendar | AppRaisin

Update: Mail and Calendar updated with no changelog

Day 193

Newsflow | AppRaisin

Update: Newsflow picks up an update with second live tile support

Day 194 | AppRaisin

Update: gets an update with WIFI DIRECT feature (v1.7.3)

Day 195

myTube! | AppRaisin

Update: myTube! update with no changelog

Day 196

Otemoto | AppRaisin

New Release: Office Lens for Windows 10

Want to know what is trending today? Go to AppRaisin now.

AppStretch supports Facebook pledges now

It took a little longer than we initially expected, but app users can pledge their support for feature requests and campaigns for your apps and games with Facebook starting now.


Due to Facebook rules we cannot prefill the text that is shared and it will be up to users to provide the copy, but hopefully it results in even better and authentic recommendations to their Facebook friends. If this proves to be the case, we will consider reworking the Twitter pledges accordingly.

What other social networks do your users frequent? What type of social pledges should we add next? Please let us know your thoughts in the comments below or via email.

And don’t forget to verify your app on AppStretch before the end of June to be eligible to win a great prize.

Introducing AdDuplex plugin for Unity

We’ve been supporting advertising in Unity games for years, but admittedly the integration process was not straightforward for non-Windows developers.  Having to edit XAML, code behind files and dealing with packages can become a burden for someone not familiar with Windows / Windows Phone native development.

To improve on that we’ve put together AdDuplex plugin for Unity games. It was designed to remove several steps in ad integration process and enable controlling everything from Unity editor. It offers a familiar approach to Unity developers – creating a banner is no different to creating any other object in the game, and manipulating its behavior is done through Inspector window and C# scripting.

AdDuplex plugin for Unity includes the following:

  • Support for AdDuplex banner and interstitial ads
  • Compatibility with WP8.1 XAML and Windows 10 builds
  • Logic that automatically defaults people to optimal ad experience
  • Sample project demonstrating integration

Getting started is very simple:

  1. Create your app and a banner or an interstitial ad unit in the AdDuplex client area .
  2. Download AdDuplex for Unity package and import it into your Unity project.
  3. In Unity create AdDuplexManagement object via GameObject -> Advertising -> AdDuplex.
  4. Fill in AdDuplexManagement inspector properties. Use ad unit credentials your created in Step 1.
  5. To show an interstitial ad fill in Interstitial ad AdUnitId in the AdDuplexManager game object and Call AdDuplexInterstitialAds.ShowInterstitialAd();
  6. Build the game while targeting Windows Store along with Universal 10 or Phone 8.1 SDK.


That’s it! If you have any questions, please email us at or just drop a comment below.